Devlog #13 - Beta, Beta, Beta
Long time, no speak. We have been hard at work putting together the beta for our game, and my god it has been a tiring experience! Lots of bugs to fix and settings to tweak, but it's over. The beta has been submitted and we can rest. Unfortunately we are not in the position to share the beta build with you all just yet, however you can have a look at some of our recent Twitch VODs. We have been streaming a little bit more recently and it feels great getting to show our hard work in action.
Since our last post we have implemented 2 new levels [One fully complete and the other in the process of testing and set dressing], fine tuned our gauntlet system, tweaked our AI and dialogue system as well as created our save data and settings systems. Over the next few weeks we are working on finalizing our next few levels as well as updating our enemy AI and creating some fun new puzzles.
We look forward to sharing more with you all over the next few weeks as we come close to our deadline. As always make sure to follow us on our Twitter and Twitch pages to keep up with active development!
cám ơn and thank you,
Round Table Studios.
Gauntlet - Development Blog
Gauntlet is a new and exciting project coming from Round Table Studios in Ireland.
Status | In development |
Author | Round Table Studios |
Genre | Shooter, Action, Role Playing |
Tags | 3D, First-Person, Indie, Narrative, rpglite, Shoot 'Em Up, Unity |
More posts
- Devlog #12 - Happy Holidays!Dec 24, 2022
- Devlog #11 - Gadget Seller, I Need Your Strongest Gizmo...Dec 05, 2022
- Devlog #10 - Play, Test, Cry.Nov 24, 2022
- Devlog #9 - Why Is It Called Puzzles?Nov 18, 2022
- Devlog #8 - Meet some of the CharactersNov 16, 2022
- Devlog #7 - Hands On Look at our GauntletsNov 11, 2022
- Devlog #6 - Wheels, Wheels, Wheels!Nov 07, 2022
- Devlog #5 - What We've Been Working On!Nov 05, 2022
- Devlog #4 - Abilities and CombatOct 28, 2022
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