Gauntlet - Development Blog
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Devlog
- December 24, 2022 by Round Table Studios#3D, #First-Person, #Indie, #Narrative, #rpglite, #Shoot 'Em Up, #UnityJust a quick post from the team to say Happy Holidays to everyone and we hope you all have a nice weekend! The team are taking a well deserved break over the next week or so and once we return we will... Continue reading
- December 05, 2022 by Round Table Studios1#3D, #First-Person, #Indie, #Narrative, #rpglite, #Shoot 'Em Up, #UnityThe last week or two have had us spending a considerate amount of time on our documentation for the game. We just wrapped up writing out our Game Design Document which came to around 25 page. Who know... Continue reading
- November 24, 2022 by Round Table Studios#3D, #First-Person, #Indie, #Narrative, #Action-RPG, #ARPG, #Unity, #Shoot 'Em Up, #development, #progress, #playtest, #testing, #badbatHello again. Another week, another devlog, another grey hair in Evan's head. On Monday we had a play-test session with a bunch of the other fantastic projects, which by the way can be found here . Thi... Continue reading
- November 18, 2022 by Round Table Studios#3D, #First-Person, #Indie, #Narrative, #Action-RPG, #Unity, #Puzzles, #LevelDesign"That's the puzzle!" Welcome to another devlog! This week were going to give you a quick insight into something we have been working on, which as you can guess from the title, is puzzles. We have spen... Continue reading
- November 16, 2022 by Round Table Studios#3D, #First-Person, #Indie, #Narrative, #rpglite, #Shoot 'Em Up, #UnityIntroducing our antagonist and your future boss, Bad Bat. This sociopath with a trust fund has the singular goal of taking control of the city and he’s gonna use you to do it. Money is no object and... Continue reading
- November 11, 2022 by Round Table Studios#3D, #First-Person, #Indie, #Narrative, #Action-RPG, #Unity, #Modelling, #ArtHowdy! Wowie, 2 devlogs in a week? Madness! We have some nice things to share with you all and we have decided that ontop of our weekly Friday devlog we might randomly throw up some interesting stuff,... Continue reading
- November 07, 2022 by Round Table Studios#3D, #First-Person, #Indie, #Narrative, #Action-RPG, #Unity, #UI, #MathsHi and Hello! Code gremlin here to talk about one of the nice new things I have created, the weapon wheel! [or in our case the Gadget and Gizmo wheels?]. This was a feature that we knew we would want... Continue reading
- November 05, 2022 by Round Table Studios#3D, #First-Person, #Indie, #Narrative, #Action-RPG, #ARPG, #Unity, #shoot em upHey, hello and howdy! Weekly devlog here for your enjoyment. This week we slowed down development quite a bit as some of the team [along with some of the team working on Stim Traders ] headed away for... Continue reading
- October 28, 2022 by Round Table Studios#development, #student, #game, #design, #art, #modelling, #3D, #Unity, #programming, #csharp, #rpglite, #rpg, #shoot em up, #comic, #comicbook, #villain, #henchmen, #gadgets, #gizmos, #shooter, #abilitiesOnce again welcome to our weekly devlog! We are still deep in the prototyping phase and are mainly working on testing our movement and abilities system. We mentioned last week how the combat / player... Continue reading
- October 21, 2022 by Round Table Studios#development, #student, #game, #design, #art, #modelling, #3D, #Unity, #programming, #csharp, #rpglite, #rpg, #shoot em up, #comic, #comicbook, #willain, #henchmen, #gadgets, #gizmos, #shooter, #abilities, #so many fucking tagsHow are we all? Welcome to this weeks devlog! We feel like we are finally at a place where we can actually tell you what this game actually is! We've spent the last few weeks playing around with the i... Continue reading
- October 14, 2022 by Round Table Studios2#development, #student, #game, #design, #art, #modelling, #3d, #unity, #programming, #rpg, #rpglite, #shoot em up, #comic, #comicbook, #villain, #henchmen, #gadgets, #gizmos, #shooter, #abilities, #evan loves tagsHey! Welcome to another week's devlog. We've been busy behind the scenes working on our game concept and prototypes. We are making that slow and steady crawl out of pre-production and into production,... Continue reading
- October 10, 2022 by Round Table Studios2#team, #project, #development, #badbat, #students, #student, #working, #game, #design, #art, #modelling, #3d, #unity, #programming, #rpg, #rpglite, #shoot em upHowdy, and welcome to our new project Bad Bat [Working Title]. We are Round Table Studios, a small, student run game development studio based in Ireland. This is the first of many devlogs we are going... Continue reading